![]() * New tile mechanic: Cracking - Certain weapons will cause the ground to crack. * New weapon mechanic: KO effects - Certain weapons will trigger an additional effect if the primary target is killed by the attack. * Store Changes - Since you can now instantly equip most weapons without needing an additional reactor core, the reputation cost to purchase weapons has increased by 1 and the store options are limited in the first 2 islands. * Weapon reactor usage reduced - We wanted to encourage players to immediately try out equipment they find, so we reduced the reactor power to equip most gear. ![]() * Optional Content Toggles - All of the new content (enemies, pilot skills, etc) other than balance changes are possible to turn off if you would like the base-game content experience. * 7 New Languages! (Arabic, Thai, Swedish, Korean, Traditional Chinese, Turkish, and Latin American Spanish) * Even more challenging difficulty mode, Unfair Mode! * 2 new music tracks from composer Ben Prunty! * 4 New pilots & 10 new random pilot abilities! * 12 new missions & 3 new bonus mission goals! * 7 new Vek, 3 new Psions, & 10 new boss battles! ![]() * 5 New squads & 15 new squad achievements! Here's the changelog copy pasted from the Steam store listing The newly updated Into the Breach: Advanced Edition game installers are marked as version 1.2.71 (Windows, 433 MB), and version 1.2.71c (Mac 433 MB and Linux 427 MB)
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